Senior Product Designer - CrewAI Enterprise
crewAI
Product, Design
United States
Posted on Jul 10, 2025
We’re building the world’s leading platform for multi-agent AI systems — used by startups and enterprises alike to automate complex, mission-critical workflows. Our users range from technical builders and curious analysts to compliance-focused execs. Our design challenge?
Make power feel effortless.
Make scale feel safe.
Make automation feel human.
What You’ll Own
- Design CrewAI’s core UX surfaces — including our Studio builder, agent feedback loops, observability layers, and operator-facing flows.
- Define and evolve our design system to support scaling from 1 to 100,000+ automations per org.
- Shape workflows for multiple roles: builders, operators, and enablers — each with unique needs but shared outcomes.
- Bring our Agentic UX principles to life: where users and AI agents collaborate intuitively.
- Work closely with our founder, engineers, and product leaders to ship fast and refine through feedback.
Why Join CrewAI
- You’ll design the foundation of one of the most powerful agent platforms in the world.
- You’ll work directly with a technical founder and high-agency team obsessed with clarity and craft.
- You’ll influence not just how our product works — but how automation at scale is experienced.
- Have 5+ years of product design experience, ideally in fast-paced, technical product teams.
- Thrive in 0→1 environments — you’re excited to build systems, not just screens.
- Are fluent in designing for complex flows and multiple user types.
- Care deeply about clarity, trust, and magic — you make hard things feel intuitive.
- Have worked on platforms or tools that required scale, customization, or integration.
- Think like a product owner, not just a wireframer. You’re comfortable leading projects end to end.
- Obsess over details but always tie them back to outcomes. You know when to sweat pixels and when to move fast.
- Experience with AI, automation, or developer platforms.
- Systems thinking and component-driven design.
- Designing for observability, feedback, or security-oriented UX.
- OSS familiarity or having built for technical audiences.
- Comfortable in Figma, Framer, and shipping with engineers in high-velocity environments.